download instructions

Get started with Unreal Engine

Recommended System Requirements
  • Windows 10 64-bit, quad-core Intel or AMD, 2.5 GHz or faster, 8 GB RAM
  • macOS Big Sur, quad-core Intel, 2.5 GHz or faster, 8 GB RAM
  • Linux Ubuntu 18.04, quad-core Intel or AMD, 2.5 GHz or faster, 32 GB RAM

What's the cost?

Unreal Engine is free to use for creating linear content like films, and for custom and internal projects. It’s also free in many cases for game development—a 5% royalty only kicks in if and when your title earns over $1 million USD.
Includes:
All Unreal Engine features
Entire Quixel Megascans library
All learning materials
Community-based support
 
 
1

Open the Epic Games launcher

The launcher is where you get access to Unreal Engine.
 

Download the launcher

If you don’t already have the Epic Games launcher, you will need to download and install it to access Unreal Engine.

or

Already have the launcher?

If you already have the Epic Games launcher installed on your computer, open it to download Unreal Engine.
 

Are you looking to modify the Unreal Engine source code or contribute changes to the community? 

 
2

Install & launch Unreal Engine

Next, log in or create an Epic Games account to access Unreal Engine.  Once logged in, navigate to the Unreal Engine tab and click the Install button to download the most recent version.
 
WATCH  How to install Unreal Engine
 

Are you looking to modify the Unreal Engine source code or contribute changes to the community? 

marketplace

Get started with free high-quality assets

The Unreal Engine Marketplace offers thousands of assets provided by Epic Games and the community that you can use in your projects and learn from—many of them free! 

Frequently asked questions

General information

Unreal Engine 5 enables you to deploy projects to Windows PC, PlayStation 5, PlayStation 4, Xbox Series X, Xbox Series S, Xbox One, Nintendo Switch, Google Stadia, macOS, iOS, Android, ARKit, ARCore, OpenXR, SteamVR, Oculus, Linux, and SteamDeck. You can run the Unreal Editor on Windows, macOS, and Linux.

PlayStation 5, PlayStation 4, Xbox Series X, Xbox Series S, Xbox One, Nintendo Switch, and Google Stadia console tools and code are available at no additional cost to developers who are registered developers for their respective platform(s).

Basic hardware requirements for working with Unreal Engine 5 are unchanged from UE4. However, some of the new features will require higher-end hardware to get best results.

To get the most out of Nanite, Virtual Shadow Maps, and Lumen, we currently recommend the equivalent of an NVIDIA GTX 1080 or AMD VEGA 64 or higher graphics card. To use hardware ray tracing with Lumen, we recommend an NVIDIA RTX 20 series or AMD RX 6000 series graphics card or higher. We also recommend upgrading to the latest drivers for your GPU.

Visit the documentation to view the full system requirements for UE5.

View the Support page for the most comprehensive information regarding how you can get help and information for development with the Unreal Engine. 

If you're a custom licensee (meaning you have an Unreal Engine license agreement with Epic other than the standard Unreal Engine EULA), you should ask your questions at the Unreal Developer Network (login required).

The Marketplace is the e-commerce platform through which content creators using Unreal Engine connect with developers by providing a wealth of game-ready content and code. Check out the Marketplace Support Site and Marketplace Guidelines for more information on obtaining and distributing products through the Unreal Engine Marketplace.

Licensing

Unreal Engine is free to download. We offer a choice of licensing terms depending on your use of Unreal Engine.
  • Under the standard EULA, Unreal Engine is free to use for learning, and for developing internal projects; it also enables you to distribute many commercial projects without paying any fees to Epic Games, including custom projects delivered to clients, linear content (such as films and television shows) and any product that earns no revenue or whose revenue falls below the royalty threshold. A 5% royalty is due only if you are distributing an off-the-shelf product that incorporates Unreal Engine code (such as a game) and the lifetime gross revenue from that product exceeds $1 million USD; in this case, the first $1 million remains royalty-exempt.
  • There are also options for custom licenses that can include premium support; private training; negotiated terms for lower royalties, no royalties, or a different basis for royalty negotiation; and more. Contact us to inquire about a custom license for either games or non-games use.

The Unreal Engine End User License Agreement is the legal document that governs your use of the Unreal Engine and describes your rights and obligations with respect to the projects you create using the engine.

This license is free to use for learning, and for developing internal projects; it also enables you to distribute many commercial projects without paying any fees to Epic Games, including custom projects delivered to clients, linear content (such as films and television shows) and any product that earns no revenue or whose revenue falls below the royalty threshold. 

A 5% royalty is due only if you are distributing an off-the-shelf product that incorporates Unreal Engine code (such as a game) and the lifetime gross revenue from that product exceeds $1 million USD; in this case, the first $1 million remains royalty-exempt. You can find out more about royalties in the Releasing products section of this FAQ.

Download the EULA as a PDF here.

The official version of the EULA is in English only, but we currently have a Japanese language EULA, a Korean language EULA, and a Chinese language EULA available for reference purposes.

(エンドユーザーライセンス契約書の正式な原本は英語版となりますが、参考として日本語参考訳EULA、韓国語参考訳EULA、中国語参考訳EULA、をご用意しております。)

EULA 공식 버전은 영어만 인정되나, 현재 참고용으로 일본어 EULA, 한국어 EULA, 중국어 EULA가 제공되고 있습니다.   

EULA 的官方正式版本仅以英文提供,但我们也准备了 EULA 的日语版本韩语版本中文版本以供参考。