When you need to map emotional human performances to doll-sized characters, having real-time mocap feedback is crucial. That’s why the VFX team on “Welcome to Marwen” used Unreal Engine to bring its 17 dynamic doll characters to life.
When director Robert Zemeckis needed animated dolls give believable human performances in “Welcome to Marwen,” his VFX team developed a unique method of projecting facial capture onto digital models. Virtual production techniques for matching digital and on-set lighting made it all possible.