Want to use Epic’s tools to create film and TV content? Our latest Real-Time Explainer digs into our entire ecosystem, so you not only know where to start, but which tools are going to help you create your best work possible.
In the second chapter of this serialized step-by-step guide on how to set up and run a professional-level visualization shoot in Unreal Engine, we take the next step toward preparing for our first performance capture shoot.
What if you could capture an actor’s performance and turn it into high-fidelity facial animation for your MetaHuman in minutes, using just an iPhone and a PC? With MetaHuman Animator, you can! Download it today for free.
The latest Unreal Engine animation projects
From super stylized to photorealistic, we've got the hottest new animation projects created in Unreal Engine from around the globe. Check them out and get inspired!
From first pitch to final pixels
Faster, better creative storytelling
When you can render frames in fractions of seconds, the ability to produce content much, much faster is not the only benefit; if you can change your mind without hours or days of rerendering, you can make creative decisions on the fly, and iterate to find the best version of your story.
Any look you want
With Unreal Engine's flexible node-based Material Editor, you can push the limits of your imagination and create any visual style from photoreal to classic CG, cel-shaded to anime, hand-drawn illustrative to hyperstylized, and more.
Complete toolset, out of the box
Unreal Engine comes fully loaded with everything you need to bring your characters and worlds to life, with built-in animation tools; a Landscape system for environments; particles and physics; a multi-track nonlinear editor; support for strand-based hair and fur; connections for performance capture tools; and much, much more.
Do more with your IP
Why restrict your content to a single medium when you can get more value from your assets? With Unreal Engine, you can create a transmedia pipeline that enables your IP to cross the boundaries from linear animated content to games, mobile, VR, and beyond.
The Animation Field Guide
Animation teams around the world are discovering the creative freedom of using Unreal Engine to produce episodic series and feature films, taking advantage of real–time rendering to actually see the project as it develops.
The Animation Field Guide explores the foundations of real-time animation pipelines with Unreal Engine, and features interviews with many creatives who are already producing with this workflow.
Everything you need, included
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Control the narrative
Built for collaboration, Sequencer is Unreal Engine's fully nonlinear, real-time cinematic editing and animation tool that enables you to define and modify lighting, camera blocking, characters, and set dressing on a per-shot basis. You can even create new animation by blending animation clips together. With Sequencer, teams of artists can work on entire sequences simultaneously to develop and refine your story throughout the production process.
Craft the look
From the flexible node-based Material Editor that enables you to layer materials and fine-tune values at the pixel level, to sophisticated lighting that includes an atmospheric Sun and Sky system Unreal Engine gives you the freedom to craft any look you want—then iterate to your heart's content. What's more, with support for strand-based hair and fur, your cast of characters can include everything from adorable animals to bearded baddiesーwithout waiting an eternity for renders!
Perfect your performances
Whether you choose to animate your characters with keyframes or drive their performances with mocap data, Unreal Engine has the tools you need. Control Rig is a scriptable node-based rigging system designed to provide artists with tools to create flexible, dynamic, and procedural rigs with animator-friendly interfaces. And with Live Link, you can stream data from a variety of sources—even your iPhone—directly onto your characters in real time.
Finish with polish
Whatever look you're aiming for, from photorealism to highly stylized, Unreal Engine offers everything you need to produce stunning frames that will set your project apart, in a fraction of the time of offline rendering. There's a wide range of post-process effects; advanced particles, physics, and destruction; and even real-time ray tracing. And with Movie Render Queue, you can switch on settings incompatible with real-time performance for uncompromised quality. Final pixels—fast.
Slot it in, or make it your own
With support for the most widely-used formats and protocols in animation production like FBX, Alembic, USD, C4D, OpenEXR, and OpenColorIO, Unreal Engine is a comfortable fit for industry-standard pipelines. But for anyone who wants to automate processes or extend capabilities, there's Python and Blueprint visual scripting, a robust API, and complete C++ source code access, so you can create the custom hooks, tools, and interfaces that will set you apart from the crowd.
Unreal Engine comes complete with all the tools you need to create gorgeous animated content. Craft the look you want with the flexible Material Editor; use the powerful Control Rig to drive animation; edit your story in Sequencer; and take your project to the next level with physics, effects, and strand-based hair and fur. It's all in the box.
Unreal Editor for Fortnite (UEFN)
Don’t just tell your story—build your world. UEFN empowers you to create playable experiences based on the world of your story using Unreal Editor tools, then publish them to Fortnite for your audience to explore.
Unreal Engine is powering animated content across the globe
Blending real-time 3D, 2D elements, and motion capture, The Voice in the Hollow reimagines the Cain and Abel story as a fantastical African-inspired movie short created by a small team of professionals.
This course will introduce you to the high-level basics of Unreal Engine 5 and the editor used to work within it. We’ll look at how to add assets, create lighting, make Blueprints, and even share your project.
In this course, you'll use the Stack O Bot project to build a third-person character that includes movement, cameras, animations, physics, and even a jetpack! You'll also learn to add movement mechanics and animations to an existing character.
Slay is a sample project available to the community as a free download, created by Mold3D Studio and rendered entirely in Unreal Engine. You can also download just the piece's hero character, Windwalker Echo. Go behind the scenes and get the samples from our Spotlight.
Explore how Unreal Engine machine learning technology can be used to create a high-fidelity real-time character with deformations driven by full muscle, flesh, and cloth simulation, including muscles bulging and sliding under the skin, and folds forming on clothing.
If you’re looking to deliver a cutting-edge Unreal Engine project on time, on budget, and with the greatest visual fidelity possible, we have a global team of Authorized Service Partners that can help you achieve just that.
Join our vibrant, friendly community of creators to ask and answer questions on the forums; show off your work and get inspiration from others; and access hundreds of hours of free online learning content.