20 House pack Exterior only

SHCreations - Environments - Apr 10, 2024

This is a high quality modular house pack with 20 fully exterior-only houses for Unreal engine and optimized for Lumen.

  • Supported Platforms
  • Supported Engine Versions
    5.3
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Video

Disclaimer: This product uses Lumen and Nanite for Unreal Engine 5.0+ More info and links below.

 

This is a high quality modular house pack with 20 fully exterior-only houses for Unreal engine and optimized for Lumen.

Everything is textured with CC0 (copyright free) textures and modeled by me.

(sources: Polyhaven and AmbientCG, link below)

All the screenshots are taken with realtime Lumen lighting

The file uses less than 4gb of ram and runs well.

The houses have their origin on the same level as the first step of the porch stairs

 

Also available with furniture here.


Performance:

Lumen is being used to generate the LODs. The conventional LOD method used substantially more ram.

The project as shown in the video and images uses less than 4GB of ram.

 

Collision:

Collision is generated in Unreal with optimised settings. They are optimized for background objects with collision (like assets for a car game)

  

Hierarchy:

Every object and dataset is correctly named and categorized (both in the outliner and in the folder structure).

 

Textures:

Everything is textured with CC0 (copyright free) textures.

(sources: Polyhaven and AmbientCG)


Enabled Plugins: (These plugins come with Unreal Engine pre-installed)

  • InterchangeEditor
  • AxFImporter
  • VariantManager
  • SunPosition


Sources of CC0 textures: https://drive.google.com/drive/folders/1YSUzcLfhuFVEhtXEf858QFKSi8lfAxAR?usp=sharing

Documentation for Lumen: https://docs.unrealengine.com/5.3/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/

Documentation for Nanite: https://dev.epicgames.com/community/learning/knowledge-base/8yOB/unreal-engine-how-do-you-enable-nanite-in-a-project

Technical Details

Technical Details

Features:

  • Very easy to use, drag and drop assets.
  • Original designs
  • Dynamic global illumination and reflections with Lumen
  • Efficient models using Nanite
  • 3D facade and roof details.
  • High quality doors and windows
  • Origin point on the correct level of the house (bottom of porch stairs)

 

Collision:

Collision is generated in Unreal with optimized settings. They are optimized for background objects with collision (like assets for a car game)

 

 

Vertex Count:

Assets range from 237,243 to 7,803,676 vertices. When using these assets, these numbers are drastically reduced because Nanite is enabled.

Total: 47,222,642

 

LODs: Nanite is being used for LODs (by default these houses are imported with the default ‘’HighDetail’’ setting for LODGroup.

 

Number of Unique 3D Meshes: 25

 

Number of Materials and Material Instances: 18

 

Number of Textures: 23

 

Texture Resolutions:

·        2048x2048

 

 

Supported Development Platforms:

Windows: Yes

Mac: Not tested/No