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Blood Pool Pack Vol.I

62x Blood Pool Simulated Decals driven by Motion Vectors that grows and dries after X time. Intended for Triple A games

  • Supported Platforms
  • Supported Engine Versions
    5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.
Video Showcase
Documentantion


This asset contains 62x Realistic Simulated Blood Pool decals controlled by 01 Blueprint actor - Simple and fast deploy aiming Triple A results , the blood pool growns realistically and starts fading (drying) after X amount of time.

This project was inspired on The Last of Us II, Dying Light and Dead Island II blood system.

Technical Details

Features:


  • Realistic Blood Material
  • Blood Pool growns and dries controlled by variable
  • Blood grown driven by Flipbook and MotionVectors
  • Highly customizable





  • Number of Blueprints: 01
  • Number of Materials: 63
  • Number of Material Instances: 62



  • Number of Normal Map Textures: 62
  • Number of Motion Vector Textures: 62
  • Number of Color Textures: 62
  • Total Textures: 187



  • Texture Resolution: 4096x4096
  • Flipbook Resolution: 4096x/8 = 512x512



Network Replicated: Yes


Supported Development Platforms:


Windows: Yes


Mac: Yes