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JSON Pro - Blueprint Utility

Digital Center - Code Plugins - May 2, 2024
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Simple yet powerful plugin designed to streamline JSON integration and workflow within Unreal Engine's Blueprint systems. Taking your data structures to another level!

  • Supported Platforms
  • Supported Engine Versions
    5.2 - 5.4
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

PDF DOCUMENTATION | VIDEO TUTORIALS | DISCORD 


This complex yet simple-to-use plugin was developed with designers and blueprinters in mind to bridge the gap between C++'s JSON functionality, exposing all necessary features from C++ to Unreal Engine's blueprint system. Providing you with 35 new blueprint nodes! Elevating your data structure systems to another level!


This plugin is a component of the "JSON & HTTP Utility Plugin". If you already own "JSON & HTTP Utility Plugin", you will receive all the features included in this plugin and more.


Features

  • Load any text file from user's machine into Unreal Engine. Includes ASYNC capability.
  • Save any text file from the engine to the user's machine. Includes ASYNC capability.
  • Parse JSON style text files into usable JSON objects in Unreal Engine.
  • All the required "GETTERS" with "Success" validation for JSON objects.
  • All the required "SETTERS" with "Success" validation for JSON objects.
  • Custom "GETTERS" & "SETTERS" For JSON Vector, Rotation and Transform.
  • All the required UTILITY nodes. For instance, "Has Field", "Remove field" etc... for JSON objects.
  • Ability to convert JSON data into STRUCT data.
  • Ability to convert STRUCT data into JSON data.
  • Ability to pull nested array data from JSON arrays.
  • Ability to easily create JSON arrays in format {"words":["AB","BC","CD","DE","EF","FG"]}
  • Ability to insert one JSON object into another JSON object.
  • A Showcase Project created specifically for learning and exploring the functionality in a sandbox environment.
  • Easy to read and understand C++ code


Developed by a dedicated Unreal Engine user, the plugin ensures that the exposed blueprint nodes are not only functional and bug-free, but also offer an extremely user-friendly and scalable blueprint design. This allows for the creation of complex blueprint systems with minimal performance impact.


Getting this plugin you not only get access to the great functionality, but by joining our DISCORD you will be able to contact the developers directly and request support if ever in need. Or maybe you're not sold on the plugin yet? Well, hop into our discord and don't be afraid to ask as many questions as you would like to find out more about this plugin!


NOTE: To access the showcase project you must make sure you OWN the plugin, then to gain access please join the DISCORD and request verification.

Technical Details

Code Module:

  •  JSONUtilityPro, Runtime


Number of new blueprints: 35

Plugin version: 2.4.2

Number of C++ Classes: 4

Network Replicated: Yes

Supported Development Platforms: Win64, Win32, Android, macOS

Supported Target Build Platforms: Win64, Win32, Android, macOS

NOTE: In theory, Linux should work. But I lack the hardware to test it fully. If any errors are present. Please contact me directly on DISCORD so I can help you and fix the issue.