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MetaSound Transistor: Procedural Sound Effects Design System by Shape Noise

Shape Noise - Sound Effects - May 9, 2024
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Transistor is a Sound FX Design Tool that helps you quickly access cool sounding procedural audio for your projects.

  • Supported Platforms
  • Supported Engine Versions
    5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Transistor is a sound design toolset driven in runtime powered by MetaSounds to synthesize and control interactive audio.


No coding or audio expertise is needed to get started! It's as simple as dragging the BP_Transistor blueprint into your Scene and setting a few Detail panel Options.


Displaying the UI makes designing, saving, loading, and recording sounds easy and fun! Once you've created your sounds, Hide the UI and trigger sounds throughout your project by calling premade Functions on the BP_Transistor Class. 


Recorder lets you easily play around with settings while recording a ".wav" audio file into your project's Save directory.


The system is designed in Blueprints using Data Assets to Save and Recall Preset configurations of MetaSound in runtime. The project includes example sounds and maps to help you get started.


The system is built on Blueprints and MetaSounds. It’s well-labeled, ready to be tweaked, and customized to fit your needs.


A basic working knowledge of Unreal Engine Editor is recommended for extending Transistor audio player functionality. Examples of Stand-Alone MetaSound files are included, with documentation on how to copy Presets into MetaSound files through Arrays.


Quickstart Documentation: Shape Noise Transistor Help Guide


I will make videos to cover this guide, so check them out on youtube.com/shapenoise

Technical Details

Features:

+Sound Design inside of UE

+Explore procedural audio design through a simplified user interface

+Utilize your creations throughout your UE projects

+Record audio as raw .wav files

+Save and Load Sounds as Presets

+Play Sounds you make as Presets

+Modulate Sounds in runtime

+Copy Sounds between projects

+Export audio

+100% customizable. You get the source. Expand on it to fit each project.


Disclaimer:

This product supports MetaSounds for Unreal Engine 5+.

To enable MetaSounds in your UE5 project (most likely, it’s enabled by default in current versions of UE5)

  1. In the top right corner, Select Settings > Plugins
  2. In the Search field, type MetaSound
  3. Enable the MetaSound plugin by Checking the box next to it's title
  4. Restart the UE editor to Activate the plugin


Package Includes:

Number of Presets (Data Assets): 30

Number of MetaSounds: 6

Number of Blueprints: 6

Number of Widgets: 6

Number of Audio Waves: 0

Sample rate/bit rate: Your Project’s Sample Rate

Do Sound FX loop: Yes and No, You’re in control

Minutes of audio provided: Forever

Supported Development Platforms: UE5+

Windows: Yes

Mac: Yes

Documentation: Shape Noise Transistor Help Guide