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Bobs Scanner

Enhance your project with Bobs GPU-driven Lidar style scanner, offering fast and efficient capture of your environments.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    5.3 - 5.4
  • ダウンロードのタイプ
    エンジン プラグイン
    この製品には、コード プラグインが含まれており、ビルド済みのバイナリと Unreal Engine に統合される全ソースコードが完備されています。任意のエンジン バージョンにインストールし、プロジェクト毎に有効化することが可能です。

Video

Playable Demo Please try first.

Fast GPU-accelerated scanning system designed for accessibility and modularity.

Perfect for bringing new gameplay to scary games, vehicles mechanics, or any other game environment.

Niagara Integration for easy customization and additional gameplay mechanics.

Includes customization for color ramp styles and elevation ramps with support for color vision impaired users


Important:

Does NOT include the tool model, environment or first person character system in the playable demo.

テクニカルノート


Features:

  • GPU-Accelerated Scanning: High-speed performance for real-time capture.
  • Customizable scan regions: Create vertical and horizontal scan beams.
  • Dynamic Sample Rate Control: Easily adjust the sampling rate in real-time to optimize performance and detail.
  • Flexible Component System: Attach to any actor, not limited to player views.
  • Niagara Integration: Enhance visuals and atmospheric game events.
  • Per object coloring: Highlight special visual elements easily.
  • Accessibility-Focused: Includes options for color vision accessibility.
  • Customizable Color Palettes: Easy styling with color ramps for unique looks.
  • Grid Snapping: Adjustable grid snapping for points.
  • Depth & Elevation Styling: Utilize color ramps to visualize depth and elevation accurately.


Code Modules:

  •  LidarScanner [Runtime]


Number of Blueprints: 4

Number of C++ Classes: 3

Network Replicated: NA

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation