5月のセールが開催中です!5月23日まで対象製品を 70% オフで提供いたします。

Procedural Eyes

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Spawn actors procedurally and decorate any environment instantly, using a single customizable actor.

​セール$11.99
$5.99サインインして購入
  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    5.0 - 5.4
  • ダウンロードのタイプ
    アセット パック
    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。

🎥 CHECK THE VIDEO 🎥

💿 CHECK THE DEMO/TUTORIAL 💿

📃DOCUMENTATION 📃


Spawn actors procedurally and decorate any environment instantly.

In this case, the main theme is these alien-like masses with eyes.

But the Procedural Placement actor can be used to place any actor you want to.

Check the tutorial to see how it works.


Just place the actor, configure its settings, and you are ready to go.

Infinite possibilities, with a simple setup.

Also, everything is seed based. You can test any seeds you want until you find the visuals that are just right for you.

テクニカルノート

The main blueprints are the following:

BP_ProceduralPlacement (which places the following BPs for the demo)

BP_EyeActor_Parent, BP_MassActor_Parent, BP_TentacleActor_Parent.


Number of Meshes: 7 custom meshes (the rest are from the "Blueprints" epic games sample)

Network Replicated: No

Supported Development Platforms: All of them.


This product supports Nanite for all its meshes for Unreal Engine 5.1+.

This product supports Lumen for Unreal Engine 5.0+.


The demo environment is the "Blueprints" epic games sample project.


Support email: pieria.software@gmail.com