Game characters girls. In your projects, you can use both as a main character and as an enemy, NPCs, etc. There are two variants of girls, namely combat - knight and neutral - worker.
There are additional material masks for color correction and more variety.
Technical details:
Rigged: Yes
Rigged to Epic skeleton: Yes
IK bones included: Yes
Animated: Yes
Number animation: 9 for the knight and 8 for the worker
Animation types: Basic Unreal Engine animations
Number of characters: 2
Vertex counts of characters:
Knight (full equip) Verts: 46 976 Tris: 76 462
Worker Verts: 21 658 Tris: 35 008
Number of Materials and Material Instances: 66
Knight 14 master and 14 material instances (additionally 5 master and 5 material instances for the color change feature
Worker 9 master and 9 material instances (additionally 4 master and 4 material instances for the color change feature.
Number of Textures:
Knight: 48
Worker: 30
Textures resolution:
Worker : 4K Texture sets - Body, Clothes, Hairs.
Knight : 4K Texture sets - Head, Hairs, Metal, Leather.
All models have additional bones that are added to Epic Skeleton:
Eyes_down_l, Eyes_down_r, Eyes_up_l, Eyes_up_r, Tongue_01, Tongue_02, Tongue_03, Hairs_01, Hairs_02, Hairs_03, Hairs_04, Hairs_05, Shoulder_armor_L_join, Shoulder_armor_R_join, Jaw1, Jaw2, Chest_armor_J_l, Collar_j_l, Collar_j_l1, Shoulders01_J_l, Shoulders02_J_l, metal_elbow_pads_j_l, Chest_armor_J_r, Collar_j_r, Collar_j_r1, Shoulders01_J_r, shoulders02_J_r, metal_elbow_pads_j_r, Metal_bot_armor06_j_l, metal_bot_armor07_j_l, metal_bot_armor06_j_r, Metal_bot_armor07_j_r, cheek_l, cheek_r.
Supported development platforms:
Windows: Yes
Mac: Yes
Video with additional information: Youtube video