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Monster Mushrooms Pack

Dima3dartist - Characters - Mar 25, 2024
Not Yet Rated

Low poly pack monster model for extras in your game

  • Supported Platforms
  • Supported Engine Versions
    4.25 - 4.27, 5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Monster Mushroom 1

In the project, 2 rig!.

1 - dummy skeleton for ue 4

2 skeleton for ue 5 manny quinn skeleton

Also, for convenience, I duplicated the animations for both skeletons

also in project 3 recruitment of unique textures

recruitment of animation;

  • 4x attack
  • 1x Death
  • 1x hit
  • 2x idle
  • 1x Left Walking
  • 1x rage
  • 1x Right Walking
  • 1x run
  • 3x Walking
  • 1x Walk_Back

Number of Animations: 16

Animation types (16/16):

Number of characters: 1

Vertex counts of characters: 18344

Number of Materials and Material Instances: 3/3

Number of Textures: 11

Texture Resolutions: (bodi x 4096)


Crazy Mushroom Monster

In the project, 2 rig!.

1 - dummy skeleton for ue 4

2 skeleton for ue 5 manny quinn skeleton

Also, for convenience, I duplicated the animations for both skeletons

also in project 3 recruitment of unique textures

recruitment of animation;

  • 3x attack
  • 1x Death
  • 1x hit
  • 5x idle
  • 1x Left Walking
  • 1x rage
  • 1x Right Walking
  • 3x run
  • 3x Walking
  • 1x Walk_Back
  • 2x Transition

Number of Animations: 22

Animation types (22/22):

Number of characters: 1

Vertex counts of characters: 9515

Number of Materials and Material Instances: 3/3

Number of Textures: 10

Texture Resolutions: (bodi x4096)



Mushroom Girl Monster

In the project, 2 rig!.

1 - dummy skeleton for ue 4

2 skeleton for ue 5 manny quinn skeleton

Also, for convenience, I duplicated the animations for both skeletons

also in project 3 recruitment of unique textures

recruitment of animation;

  • 3x attack
  • 1x Death
  • 1x hit
  • 5x idle
  • 1x Left Walking
  • 1x rage
  • 1x Right Walking
  • 3x run
  • 5x Walking
  • 1x Walk_Back
  • 2x Transition

Number of Animations: 25

Animation types (25/0):

Number of characters: 1

Vertex counts of characters: 19800

Number of Materials and Material Instances: 3/3

Number of Textures: 12

Texture Resolutions: (bodi x4096)



Monster Magician Mushroom 4

Monster Magician Mushroom 4

In the project, 2 rig!.

1 - dummy skeleton for ue 4

2 skeleton for ue 5 manny quinn skeleton

Also, for convenience, I duplicated the animations for both skeletons

also in project 4 recruitment of unique textures

recruitment of animation;

  • Staff animation (Number of Animations x15)

1x Attack

1x Death

2x Hit

1x Idle

1x Jump

2x Run

1x Run Back

1x Run Left

1x Run Right

1x Walk

1x Walk Back

1x Walk Left

1x Walk Right

  • Magician animation (Number of Animations x18)

2x Attack

2x Cast

1x Death

2x Hit

1x Idle

1x Jump

2x Run

1x Run Back

1x Run Left

1x Run Right

1x Walk

1x Walk Back

1x Walk Left

1x Walk Right

  • Monster animation (Number of Animations x19)

4x Attack

1x Death

1x Hit

1x fear

4x Idle

1x rage

2x Run

1x Run fear

1x Run Back

1x Run Left

1x Run Right

1x Walk

1x Walk Back

1x Walk Left

1x Walk Right

Extra bones: unrealbagjoint_R, unrealstaffjoint_R, unrealclothL_R, unrealclothL2_R, unrealclothR_L, unrealclothR2_L

Animated: (Yes)

Number of Animations: 52

Animation types (52/0):

Number of characters: 1

Vertex counts of characters: 29463

Number of Materials and Material Instances: 17/17

Number of Textures: 47

Texture Resolutions: (bodi x4096 armor x2048 feathers x1024 leaves x1024 staff 2048)


Mushroom monster 5

In the project, 2 rig!.

1 - dummy skeleton for ue 4

2 skeleton for ue 5 manny quinn skeleton

Also, for convenience, I duplicated the animations for both skeletons

also in project 3 recruitment of unique textures

recruitment of animation;

weapons

  • 8x attack
  • 1x death
  • 2x idle
  • 1x Jump
  • 1x rage
  • 1x reakt
  • 1x run
  • 1x walk
  • 1x Left Walking
  • 1x Right Walking
  • 1x Walk_Back

monster

  • 1x Agreeing
  • 1x agreement
  • 1x anger
  • 3x attack
  • 1x death
  • 1x disturbance
  • 2x hit
  • 1x run
  • 1x walk
  • 1x Left Walking
  • 1x Right Walking
  • 1x Walk_Back
  • 1x talk

Extra bone; unrealjointmushroom_L, unreallantern2_L, unreallantern1_L

Animated: (Yes)

Number of Animations: 37

Animation types (37/0):

Number of characters: 1

Vertex counts of characters: 38561

Number of Materials and Material Instances: 7/7

Number of Textures: 25

Texture Resolutions: (bodi x4096 head x4096 weapons x2048)

Technical Details

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Windows: (Yes)

Documentation: Link (or a description of where users can find) the documentation

Important/Additional Notes: No