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Replicated Media Player

Neo by Betide - Code Plugins - May 3, 2024

Replicated Media Player is a plugin that allows you to play media files that is synced for all the players + have replicated functions to change settings.

  • Supported Platforms
  • Supported Engine Versions
    5.2 - 5.4
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Replicated Media Player is a Unreal Engine plugin designed to enhance multiplayer gaming experiences by synchronizing media playback across all players.

Technical Details

Features:

  •  Play Media Synced For Clients
  • Works for both Listen and Dedicated Server
  • Pause Function which is replicated too 

Code Modules:

  •  ReplicatedMediaPlayer[Runtime]

Number of Blueprints: 0

Number of C++ Classes: 4

Network Replicated: Yes

Supported Development Platforms: Windows, Linux, Mac

Supported Target Build Platforms: All platforms supported by Unreal Engine Media Players

Documentation: Neo Documentation

Important/Additional Notes: