Unreal Engine

Licensing options

We’ve streamlined our license options to make your choices clearer. Need something unique? Work with us to create a custom license. Visit our FAQ or reach out to the Epic Developer Community with additional questions.

Standard license

For creators and publishers who don’t require premium support or custom terms. Also suitable for students and educators.
Free to get started
Free to download and free to use in many cases.
See the FAQ for when royalties apply.
includes:
All Unreal Engine features
Entire Quixel Megascans library
All learning materials
Community-based support
best for:
Small teams or projects
Hobbyists
Learning

Enterprise program

For non-games professionals seeking premium support, private training, and/or custom licensing terms.
$1,500 per seat / yr
Flexible terms.
Contact us to discuss your requirements.
Includes:
All Unreal Engine features
Entire Quixel Megascans library
All learning materials
Premium support
Options for private training
Additional procurement options
best for:
Enterprise organizations with specific legal, business, procurement, and/or technical support requirements
Non-games interactive off-the-shelf products requiring royalty-free distribution

Custom license

For game development professionals and studios seeking premium support, private training, and/or custom licensing terms. 
Negotiable Terms
Create a custom solution that fits your unique business needs.
Includes:
All Unreal Engine features
Entire Quixel Megascans library
All learning materials
Premium support
Options for private training
Access to Epic's private Perforce depot
best for:
Game developers and publishers requiring technical support from Epic
Game projects anticipating multi-million dollar sales
Get in touch, and we’ll work with you to create a licensing solution that works for your ideas and your business needs.

Frequently asked questions

General information

The Unreal Engine End User License Agreement is the legal document that governs your use of the Unreal Engine and describes your rights and obligations with respect to the projects you create using the engine. 

This license is free to use for learning, and for developing internal projects; it also enables you to distribute many commercial projects without paying any fees to Epic Games, including custom projects delivered to clients, linear content (such as films and television shows) and any product that earns no revenue or whose revenue falls below the royalty threshold. 

A 5% royalty is due only if you are distributing an off-the-shelf product that incorporates Unreal Engine code (such as a game) and the lifetime gross revenue from that product exceeds $1 million USD; in this case, the first $1 million remains royalty-exempt. You can find out more about royalties in the Releasing products section of this FAQ.

Download the EULA as a PDF here.

The official version of the EULA is in English only, but we currently have a Japanese language EULA, a Korean language EULA, and a Chinese language EULA available for reference purposes.

(エンドユーザーライセンス契約書の正式な原本は英語版となりますが、参考として日本語参考訳EULA、韓国語参考訳EULA、中国語参考訳EULA、をご用意しております。)

EULA 공식 버전은 영어만 인정되나, 현재 참고용으로 일본어 EULA, 한국어 EULA, 중국어 EULA가 제공되고 있습니다.   

EULA 的官方正式版本仅以英文提供,但我们也准备了 EULA 的日语版本韩语版本中文版本以供参考。

Basic hardware requirements for working with Unreal Engine 5 are unchanged from UE4. However, some of the new features will require higher-end hardware to get best results.

To get the most out of Nanite, Virtual Shadow Maps, and Lumen, we currently recommend the equivalent of an NVIDIA GTX 1080 or AMD VEGA 64 or higher graphics card. To use hardware ray tracing with Lumen, we recommend an NVIDIA RTX 20 series or AMD RX 6000 series graphics card or higher. We also recommend upgrading to the latest drivers for your GPU.

Visit the documentation to view the full system requirements for UE5.

View the Support page for the most comprehensive information regarding how you can get help and information for development with the Unreal Engine. 

If you're a custom licensee (meaning you have an Unreal Engine license agreement with Epic other than the standard Unreal Engine EULA), you should ask your questions at the Unreal Developer Network (login required).

Unreal Engine is free to download. We offer a choice of licensing terms depending on your use of Unreal Engine.
  • Under the standard EULA, Unreal Engine is free to use for learning, and for developing internal projects; it also enables you to distribute many commercial projects without paying any fees to Epic Games, including custom projects delivered to clients, linear content (such as films and television shows) and any product that earns no revenue or whose revenue falls below the royalty threshold. A 5% royalty is due only if you are distributing an off-the-shelf product that incorporates Unreal Engine code (such as a game) and the lifetime gross revenue from that product exceeds $1 million USD; in this case, the first $1 million remains royalty-exempt.
  • There are also options for custom licenses that can include premium support; private training; negotiated terms for lower royalties, no royalties, or a different basis for royalty negotiation; and more. Contact us to inquire about a custom license for either games or non-games use.